NDS
Nintendo has fired yet another volley in its war on video game piracy, this time against a Queens, New York-based seller of "illegal video game copiers." Nintendo has filed suit against the owner of NXPGAME, which presided over a website that sold "illegal video game copiers that enable the user to download, play and distribute illegal copies of Nintendo DS and Nintendo DSi video game software." Nintendo alleges that the owner agreed to shut down the website after several calls and letters from Nintendo legal counsel, but proceeded to open another website selling the same products. Nintendo adds that the old site also redirected users to the new one. Nintendo doesn't specify exactly what the "Illegal game copiers" in question are, though it does mention a 2009 court case in which the California Central District Court judged the infamous R4 flash cart to be in violation of the Digital Millennium Copyright Act and deemed them illegal in the United States. According to Nintendo, such devices "circumvent the technological protection measures" of the DS and DSi and thus infringe on the company's intellectual property rights. Jodi Daugherty, senior director of Nintendo's anti-piracy effort, noted that using such devices "is illegal and it's wrong," adding, "Piracy is especially harmful to smaller developers." Alex Neuse, CEO of Gaijin Games (Bit.Trip Runner) states in the press release that he estimates that "more than 70 percent" of his company's games have been obtained illegally. "Put simply," said Neuse, "if you enjoy a company's games, paying for them helps to ensure that they will continue to make products you'll like." The news follows a recent win for Nintendo in a similar Australian court case this past February. That case saw offenders pay in excess of $500,000. In the same month, Nintendo won another case against a man that leaked New Super Mario Bros. Wii onto the internet, ending in a fine of $1.5 million. Once again, would-be pirates, Nintendo is serious about this. http://www.joystiq.com/2010/05/13/nintendo-files-lawsuit-against-ny-seller-of-illegal-video-game/ Add new comment
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News/release from LLoyent
It's basically tic-tac-toe, but you play with Cactuars and Tonberries. I've just got it to a basic "you can play it, yay!" level, so I want to show it off. There are probably some glitches here and there, but it should work fine. I haven't tested it on my AceKard yet, but it runs in NO$GBA for me. Easy Mode has the computer choosing a random square. Medium Mode recognises that it needs to block the player when they have two thingers in a row and a few other things. Hard Mode will know the winning strategy and will always win or force draw - still in development. Known Problems: -Hard Mode isn't selectable (I haven't made hard mode yet) To Do: -Add in more fade effects(because they look nice) -Make music, and add it -Make sound effects, and add them -Finish Two player mode -Make it clear who wins and where when a game has finished -Make tutorial to briefly explain rules (in case someone doesn't know Noughts and Crosses?) -Make an arrow doover to point at the player who's turn it is -Ask if the player wants to play again after a game rather than returning to the title screen -Make hard mode -Fix Spelling Errors -Make saving possible Thanks, and tell me what you think.
Nintendo president Satoru Iwata believes that Japan is the fastest nation in the world to adapt to new trends and technologies. Iwata has stated in the past that the Japanese, by nature, tend to get bored of current trends the quickest, which he cited as one of the reasons behind the Wii’s sales decline in the early half of 2009.
At the recent Nintendo investor Q&A, Iwata stated that he feels the United Kingdom, too, shares this trait to an extent. Addressing a question about DS hardware sales in light of the company’s 3DS announcement, he replied: “I think Japan is a nation where the whole society shifts rapidly and dramatically to what is new – maybe the quickest in the world. United Kingdom is similar to Japan in a sense that its market also reacts quickly as well. On the contrary, slower tendency can be seen in nations like Germany. And the United States, whose market is often thought of as in-depth, has so many slow reacting consumers (along with rapid ones). This trend can actually be seen with the gaming population expansion. While Japan once haltered in its expansion, U.S. kept continuing to expand, due to the different tendencies of each market. Thus I believe we will see a huge difference among countries on Nintendo DS sales after we actually make new proposals with Nintendo 3DS, due to price gaps between Nintendo 3DS and existing Nintendo DS family, and consumers’ acceptance of it.” No real details were divulged regarding the 3DS and its features, or the software that would be released for it. Unsurprisingly, a large portion of the Q&A involved Iwata fending off questions from investors relating to those topics, asking that they wait until E3 for further information on the device — including its final name. http://www.siliconera.com/2010/05/12...to-new-trends/
Dreamrift, the new studio formed by Henry Hatsworth designer Peter Ong and programmer Ryan Pijai, is working on a new DS game that, once again, involves two distinct genres of running simultaneously across both screens. Instead of Hatsworth's weird mashup of platformer and falling-block puzzle, however, the new Monster Tale combines platforming and ... a pet simulation. The result is something reminiscent of A Boy and his Blob. In Monster Tale, Ellie fights her way through the Monster World in order to free its denizens from the control of the "Kid Kings." Acquired items can be sent to the bottom screen, home of a monster named Chomp. The items Chomp eats or plays with in the bottom screen boost his abilities, or even transform him into one of around 30 forms when summoned to the top screen to protect Ellie. Will a cup of tea transform him into a dashing British adventurer? Probably not! Majesco plans to release Monster Tale this December. http://www.joystiq.com/2010/05/12/henry-hatsworth-devs-crafting-monster-tale-on-ds/
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