PS3 - PS3 Commercial News

Zipper Interactive's latest in the SOCOM series has seen its release delayed into 2011, the developer has confirmed via the franchise's official blog. Having appeared in playable form as early as GDC 2010, SOCOM 4 was scheduled to ship this fall and has been used by Sony as a key "core" title in demoing PlayStation Move.

"While we're certainly aware that you've been looking forward to playing SOCOM 4 this year, we don't want to take any shortcuts. Instead, we want to deliver the best and most immersive SOCOM game we possibly can and we're going to use our extra time to do just that," read the statement, penned typed by Zipper community manager Jeremy Dunham.

SCEA's senior corporate communications director, Patrick Seybold, told Joystiq, "We can confirm that SOCOM 4 will be released in 2011. The team is focusing on additional features which will help to deliver the most compelling and immersion SOCOM experience yet. Please look out for further updates and announcements over the coming months."

http://www.joystiq.com/2010/07/28/socom-4-takes-its-fight-to-2011/

Last Updated (Wednesday, 12 January 2011 01:00)

 
PS3 - PS3 Commercial News

Gameloft's touched-up version of vintage platformer Earthworm Jim is out today on PS3 for £7.99/€9.99.

That's a lot of money, but Earthworm Jim HD works hard for it. The single-player campaign has had an HD facelift, for starters, and three exclusive levels added that take place in a never-before-seen setting.

Local and online co-op for up to four people has been worked in, too, and spans 15 multiplayer levels.

Earthworm Jim HD was released on Xbox Live Arcade in June.

http://www.eurogamer.net/articles/ea...t-today-on-ps3

 
PS3 - PS3 Commercial News
In 2011, THQ will introduce the West to a different kind of WWE game.

This, core games boss Danny Bilson told CVG, will be "less simmy" than WWE SmackDown vs. RAW and more like the newly revealed WWE All Stars.

"What we do have a plan for on [WWE SmackDown vs. RAW] is what you saw with All Stars. And next year you'll see another new extension there in another way that's just as exciting as All Stars, but a little different," Bilson said. "We're not talking about that yet."

WWE All Stars - in development for DS, PS3, PSP, Wii and Xbox 360 - is aimed at a casual audience. Controls are accessible, graphics are stylised and action over-the-top. The game's due in the first-half of 2011.

What direction this new game will take we can only speculate. An RPG zero-to-hero story?

http://www.eurogamer.net/articles/th...nd-of-wwe-game
 
PS3 - PS3 Commercial News

Japanese publisher Capcom has said that it will not exhibit at Gamescom this year as the German ratings board has not yet rated forthcoming game Dead Rising 2.

Without knowing whether the game will be granted a release – which seems unlikely as the original Dead Rising was banned in the region – the publisher said it was not willing to commit to the European show as it only has one other title for release this year.

"Gamescom allows publishers and developers an excellent opportunity to promote their titles to both consumers and media. Therefore when taking the decision to exhibit we must weigh up what we can offer both of these groups at that time," said Capcom in a statement.

"In the case of consumers we feel it makes sense for them to experience the titles that will be available in stores over the next few months and right now we have confirmed two titles for release between August and the end of the year – Dead Rising 2 and Sengoku Basara Samurai Heroes. As you are probably aware the first Dead Rising was banned in Germany and as we are still awaiting a verdict from the USK for Dead Rising 2 it would be remiss of us to promote the sequel to consumers in Germany. While Sengoku Basara is a great title we cannot justify solely exhibiting this one game."

However, the company did say it would attend Gamescom to talk to the press and show its games behind closed doors.

"While Capcom will not have a presence in the Koln Messe at this year’s Gamescom we will be meeting with media to preview some of our forthcoming titles."

Gamecom takes place in Cologne, Germany, August 18-22.

http://www.gamesindustry.biz/articles/capcom-skips-gamescom-due-to-dead-rising-content

 
PS3 - PS3 Commercial News

BioWare has corrected an error-riddled IGN preview of Dragon Age 2, explaining that there are more than three dialogue choices per conversation.

"I'm not really sure where the 'there are only three options for dialogue' impression they got came from," wrote Mike Laidlaw, lead DA2 designer, on the BioWare forum.

"Perhaps it was when I showed one half of the dialogue wheel with three options which, you know, leaves another half open for, you know, other options."

"Also probably worth noting that we're not locked into specific icons per place in the wheel. Oh no. We have much more flexibility than that. We're like gymnasts."

BioWare developer Craig Graff added that there are up to five "choice" options and five "investigate" options "per dialogue node". He explained that there was a difference between choices when you're deciding something and choices when you want to express yourself.

"I imagine that's the only dialogue he saw?" chipped-in lead writer David Gaider. "The demo is pretty action-packed and there's only the one conversation which, yes, has three options in it. As has been said elsewhere in this thread, however, that's not all we're limited to.

"The personality options (which the article mis-characterises, I'm afraid - they may have been more his impression of the lines he saw rather than our explanation of them) have a bit more complexity as to what they affect. That's probably part of a larger conversation, however, so we'll talk about it at length later."

IGN originally reported that Dragon Age 2 conversations were restricted to three dialogue choices and each of those were signposted by a good, evil or "badass" icon.

http://www.eurogamer.net/articles/ig...eport-debunked

 
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