PSP Homebrew

News via http://www.psp-ita.com/?module=news&...4&view_reply=1

GEFA , Italian developer , releases through the forum to PSP - ENG amateur an interesting development on the PSP .
Has led to a port of Chipmunk Physics for PSP, a free C + + library for managing two-dimensional collisions .
The importance of physics in modern games is radical , given its potential to create the so-called " emergent gameplay " , no longer exclusive sandbox games, but also of important commercial games.

The archive is completed and a demo with sources , to become familiar with the library and to start to make collision objects.
The full download news & more.

Release Notes :
Quote:

I carried the latest version of the PSP physics library Chipmunk ( http://code.google.com/p/chipmunk-physics/ ) .
I also implemented the form cpMouse Tommy Thorsen .


Inside there is also a small demo written by me ( Chipmunk 5.3.1 for PSP \ Demo NDzero ) already completed , working on both fat and on slim . To handle the graphics I have chosen to use the mod oslib of Sakya .
Attention to one small detail: chipmunk understands the position of the axes unlike oslib . chipmunk In fact, the first point at the top left appears to have coordinates (0, 272), in contrast oslib , where he coordinates instead of (0.0) . Under development , so when you call a chipmunk function properly you must convert the coordinates are used , and changed back when you switch to oslib , as is clearly seen in the demo .

 
PSP Homebrew

News via http://www.psp-ita.com/?module=news&...6&view_reply=1

In conjunction with the release of the new Prometheus -2 5:50 , Hrímfaxi also updated the Custom Firmware 3.5 Prometheus , specifically for owners with TA- 088v3 PSP 2000 and PSP 3000 with firmware 5.03. This update also improves compatibility with CF the last games that require the official firmware 6.30.
Following a mini-guide for the installation and the link to download.

Installation:

Quote:

NB . Before installation, you should disable any active plugins .

Installation Procedure
1. Install and run ChichHEN (or MHUSpeed )
2. Install CF 5.3 GEN- C
3. Extract the archive file 5.3 Prometheus PSP / GAME
4. Start the installer 3.5 Prometheus
5. Install the 5.3 Prometheus pressing X

 
PSP Homebrew

News via http://www.psp-ita.com/?module=news&...5&view_reply=1

The Chinese hackers Hrímfaxi has released today a new update for his custom firmware 5:50 Prometheus , the modified version of the CF 5.50GEN -D3 for the PSP -1000 PSP -2000 and excluded those with TA- 088v3 motherboard . The release of today's sensitivity improves compatibility with new games that require firmware 6.30 to be started.
More information and a link to download below.

Changelog :

Quote:

- Improved compatibility with games that require 6.30 fw

 
PSP Commercial News

LucasArts has insisted upcoming Star Wars sequel The Force Unleashed II remains on target for an October release despite the executive producer's decision to quit.

Executive producer and writer of the Force Unleashed videogame series, Haden Blackman, resigned from LucasArts yesterday after 13 years with the studio, IGN reports.

"I've had a fantastic time working with the team at Lucasfilm and am really grateful for their ongoing support," Blackman said in a statement.

"While the decision to leave LucasArts did not happen overnight or come easily, I really feel that now is the best time for me to move on and explore new creative challenges and I look forward to the next phase of my career."

LucasArts said Blackman's departure will not affect the game's development.

"From launching Behind the Magic to delivering Star Wars: The Force Unleashed I and II, Haden has been an invaluable member of the team during his tenure with the company," LucasArts told GamePro.

"We are extremely grateful for his many contributions, fully support him in his new endeavours and wish him all the best in the future."

http://www.eurogamer.net/articles/force-unleashed-iis-main-man-quits

 
PSP Commercial News
Sony is to post an operating profit of between 10 and 30 billion yen for the first quarter of its 2010 financial year.

That's according to Japanese business paper Nikkei, translated by Andriasang which suggests that the PlayStation business and mobile sectors were both profitable for the company, along with strong sales of SLR cameras and LCD televisions in Japan and in foreign markets.

For the same periods last year Sony recorded an operating loss of ¥25.7 billion, with the PlayStation department accounting for a loss of ¥39.7 billion due to a decline in profitability of the games and Vaio businesses.

During the first quarter of last year, sales of PlayStation 3 hardware was down from 1.6 million units to 1.1 million, and PSP unit sales down from 3.7 million to 1.3 million.

Sony's first quarter financial results will be released this Thursday, July 29.

http://www.gamesindustry.biz/article...billion-profit
 
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