Newly released today



features•Two classic arcade light gun shooters in one. Immersive pick up and play action in this arcade machinegun shooter extravaganza
•Two player multiplayer mode for cooperative destruction. Check your worldwide rank against other players in online leaderboards
•No need to reload with infinite ammo. Just like in the arcade - pull the trigger and blast away at android terrorist enemies and exploding objects strategically destroyed in the environment
•Combine with a Wii Zapper to repel the android terrorist invasion with pinpoint shooting accuracy
descriptionTwo fast-paced and beloved arcade shooter games take you to the skies above some of America’s most well-known locales. Up to two players control machineguns on two flying battle vehicles to destroy an android terrorist invasion.

First, combat android invaders in New York City with your Gunblade helicopter gunship. Then, climb aboard a futuristic hovering gunship to battle a new force of android enemies in Los Angeles and West Coast locales such as Alcatraz, Yosemite and Las Vegas.

Wii Zapper™ compatible and a host of added Wii™ features like online leaderboards for worldwide ranking and Wii Remote™ vibration complete the experience.

http://www.play-asia.com/SOap-23-83-...j-70-3ug8.html

 

New from Divineo USA



The Pink Geisha replacement case with interchangable DVD lights.

The Pink Geisha is a state of the art replacement case for the Nintendo Wii Console. In addition to the exclusive look, you will also enjoy some custom features available only on this Evolve series. It is also available in a large selection of colors.

 

Nintendo has already confirmed that development of the Wii 2 is well underway. But don’t expect any more information than that for quite some time, as president Satoru Iwata has told investors that the silence to ensure that the mystery tech will be a surprise.
“We are of course studying and developing the next console to Wii,” he stated. “However, there is a big difference between studying a product and announcing what it is and when we will release it.
“I am afraid to say that the history of entertainment is also the history of imitation. A great idea will promptly be copied unless protected through patents. At the same time, it is really important for our business to positively surprise people. Will you be surprised by our completed product if we told you how it is surprising three years in advance?
“Therefore, we basically disclose information on our products as late as possible. We believe this is the best approach for the entertainment products we are developing. Again, we are planning the next products for Nintendo's continuous growth, but we cannot tell you what, when and how we will release it here. Thank you for your understanding.”

http://www.mcvuk.com/news/40261/Iwata-wants-Wii-2-to-surprise-you

 

Game Trading Technologies Inc has announced that it is to launch its first ever games peripheral.
Now it has confirmed that it has designed, developed a produced what it describes as “a revolutionary plastic hockey stick that will be bundled with a new multi-player hockey video game for the Nintendo Wii platform”.
The company has risen to prominence in recent times having played a big part in supplying software for the pre-owned games aspirations of many US retailers including Wal-Mart, Best Buy, Toys-R-Us, and 7-11.
GTTI CEO Todd Hays stated: “We are very pleased with the working relationship we've established with one of the world's largest entertainment software companies.
“With world-wide distribution of this game accessory, Game Trading Technologies not only opens up additional revenue channels, but also significant new market opportunities for GTTI in the design, development and manufacturing of state-of-the-art accessories for video games.”

GTTI recently announced a new iPhone app that will allow users to sell their games via their handsets.

http://www.mcvuk.com/news/40246/GTTI-branches-into-peripherals

 

The internal Bethesda Softworks development team has no plans to develop for Nintendo systems because it feels its games are graphically and thematically better suited to other formats.

That's according to executive producer Todd Howard, who told IndustryGamers, "The stuff we're doing is a better fit on the other platforms. You can never say never, but I think for the kind of games that we like to play and make, it fits the other platforms."

Howard acknowledged that this was more down to a mismatch of audiences than any kind of prejudice.

"Even if there's going to be some bigger, more mature games on it, the system, for better or worse, has been moved to this demographic [of casual gaming]," he said.

"If we had an idea that we thought would really take advantage of that platform, we would do something for it. Usually, we're thinking more in terms of graphically doing things that the other systems do. That's what we get excited about."

Nor is Bethesda considering iPhone or social game development for the time being, although in each case for different reasons.

"Once the id thing came about [Bethesda owner ZeniMax acquired id Software in 2009], they were doing enough mobile stuff that I kind of felt, 'OK, they're doing some really good stuff right now; let's see how that market goes before I start putting my own time or other people's time into something that, at the end of the day, might be a distraction from the bigger game that we need to be making.'" Howard explained when asked about iPhone.

"At the end of the day, [it] might be a distraction from the bigger game that we need to be making. For now, it's definitely on the back burner."

As for social platforms like Facebook and the success of games like Farmville... "I've got to be honest, I don't get it," said Howard. "I look at it and try to understand but for now I've just decided to ignore it."

Bethesda Softworks is currently working on an unannounced project that we assume everyone hopes is a new Elder Scrolls game...

http://www.eurogamer.net/articles/bethesda-no-plans-for-wii-iphone-social

 
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