Wii Commercial News

New from Divineo USA



The Classic Controller allows you to play classic games available through the Wii Shop Channel with ease. This controller is sold separately.

 
Wii Commercial News

Sega studio director Constantine Hantzopoulos made a mistake earlier this year by suggesting that there's no market for core games on Wii, according to Sega west president Mike Hayes.

Referring to the comments Hantzopoulos made in January, Hayes told IndustryGamers that Sega hasn't necessarily given up on "edgy" Wii titles.

"To be blunt, there were some erroneous quotes that went out," he said. "They did come from Sega personnel but they weren't appropriate or accurate... I still say there's an opportunity for titles in that more edgy genre."

Hayes added: "With Tournament of Legends we've definitely brought that down to more like a T-rated level. So there's a viable market there.

"Is it going to be as big as the Teen or Mature market that exists on the Xbox 360 or PS3 platforms? Certainly not. Is it viable, because the cost of development on the Wii is significantly less than those other platforms? Then, potentially the answer is yes."

http://www.computerandvideogames.com...VG-General-RSS

 
Wii Commercial News
Newly released:



features
In the hunt, you’re never alone. Hunt together with up to 4 players online, with the availability for 2-player split-screen. In single-player mode, you even have the ability to hunt with AI-controlled characters named ChaCha
Monsters have unique and dynamic personalities, abilities and defenses, increasing in complexity as the player progresses. They camouflage themselves to ambush hunters, but will flee or call for help if outmatched
Monsters interact amongst each other in a living breathing ecosystem, complete with food chain. Monsters have stamina, migrate and even attack one another, the strong feeding on the weak
For the first time ever in any Monster Hunter game, you will be able explore land and sea and hunt monsters of the deep
With seven weapon categories – including the all-new “Switch Axe” – and new armor and weaponry created from the remains of slain monsters, there are almost limitless opportunities for equipment customization
Play with either the Wii Remote and Nunchuk

description
Monster Hunter is set in a massive, sublime land where humans and monsters co-exist. You play the role of an up-and-coming hunter, who must accomplish various quests to achieve glory and help the residents of their village survive.

Hunters will track monsters, set traps, and either capture or slay a variety of majestic monsters. When a monster is slain, the hunter can carve off their horns, scales and bones, which can be used to create a huge variety of weapons and armor. These items can be bought or crafted by giving the village blacksmith materials and a fee.

Using Wii to its fullest, showcasing beautiful graphics and a dynamic ecosystem, Monster Hunter Tri allows for unparalleled co-op gameplay, both on and offline. Hunt with up to four players online or two players offline in arena mode. Also, in Arena mode, you’ll have the ability to save your character’s information to the Wii Remote directly so you’re always ready to play at a friend’s house!

Do you have the courage to hunt the monsters that roam your world? It won’t be easy – the monsters are strong and numerous. Yet by hunting together with friends, or braving it solo with your ChaCha Fighting Companions, there is no monster that cannot be defeated. Sharpen your favorite weapon and invite your friends, hunting season is about to begin...

http://www.play-asia.com/SOap-23-83-...j-70-3nut.html
 
Wii Homebrew

CustomizeMii 3.1 released by Leathl.

CustomizeMii is a custom channel creator for the Wii.
The .NET Framework 2.0 is required to run this application!
As of version 3.0, CustomizeMii also works with Mono installed in Linux.

Version 3.1
Updated libWiiSharp to 0.2
=> Speed up in TPL conversion
=> Fixed IA8 TPL code (from/to)
=> Fixed CI14X2 TPL code (from)
=> Added conversion to CI4 / CI8
=> Added BNS to Wave conversion (Extract -> Sound -> As Audiofile)
Added option to make the sound silent

http://wiibrew.org/wiki/CustomizeMii

 
Wii Homebrew

libWiiSharp 0.2 released by Leathl.

libWiiSharp is a Wii related .NET (2.0+) library.
It can be used with any .NET language to easily develop Wii related applications.

All public functions are documented and most should be pretty self-explanatory.
There are also some example applications that use libWiiSharp included.

Changelog
Version 0.2
Added support to pass streams
Speed up in TPL conversion
Further changes in TPL class (e.g. changed saving to be compatible with official TPL files)
Fixed IA8 TPL code (from/to)
Fixed CI14X2 TPL code (from)
Added TPL conversion to CI4 and CI8
Added BNS to Wave conversion
Wave class completely rewritten

http://wiibrew.org/wiki/LibWiiSharp

 
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