Xbox360 Commercial News

Consumer pre-orders for Activision's next game in the Call of Duty series are out-pacing those for last year's Modern Warfare 2 instalment.

And according to Pacific Crest Securities' Evan Wilson, Call of Duty: Black Ops is on track to sell around 12 million units during the Christmas quarter, compared to 16 million sales of Modern Warfare 2 for the same period last year, reports Gamespot.

Back in May, Doug Creutz of Cowan & Company estimated that the game will sell over 10 million units following its release on November 9.

Although a multiformat title, Microsoft announced at E3 this year that Xbox 360 owners will get access to the additional downloadable content for the game before PlayStation 3 users, in the start of a three year deal.

http://www.gamesindustry.biz/articles/black-ops-pre-orders-outpacing-modern-warfare-2

 
Xbox360 Commercial News



What you see above is the Outbreak Pack for Dead Rising 2. It's a limited edition version of the game that comes with everything pictured: a zombie action figure, accessories, voucher for a premium theme and other console-specific goods. It'll release alongside the standard edition in Europe on October 1.

But we wanted to know about the potential for a North American release, so we contacted Capcom. A rep told Joystiq "we are not bringing the Outbreak Edition to North America," yet offered that "something special will be announced for North America very soon for Dead Rising 2." As soon as we know, we'll be sure to pass the info along.

http://www.joystiq.com/2010/07/09/de...pe-capcom-not/

 
Xbox360 Commercial News
Capcom has revealed the Collector's Edition - the Outbreak Edition - of Dead Rising 2 and launched the official website for the game.

Inside the Collector's Edition is a figurine of an overweight zombie wearing a hat and a large white shirt splattered with blood. There's a little LEGO head to swap with his, plus a cone that, er, must do something.

With the figurine comes the game and an extra disc with bonus material on.

Capcom's new Dead Rising 2 website, Tape It Or Die, plays on the game's central idea of taping weapons to objects. Even the box art features a chainsaw taped to an oar.

On the Tape It Or Die website you'll find a blog, "Cool Zombie Stuff", a forum and more.

http://www.eurogamer.net/articles/de...loody-figurine
 
Xbox360 Commercial News

Microsoft has revealed Xbox Live Arcade user interface overhaul Destination Arcade.

This will roll out across the US on 14th July - we're checking European timing.

Destination Arcade provides Microsoft with more organisation for the 250-plus XBLA games. You'll now be able to sort content by price and community rating; quickly see discounted titles; keep track of the newest releases via a news feed; and find out which games your friends liked and recommended.

What's more, all of this will be presented in a new visual style.

http://www.eurogamer.net/articles/ms-reveals-xbla-interface-overhaul

 
Xbox360 Commercial News
Crackdown 2 developer Ruffian has said it wants to make a "disruptive" game that advances the openworld genre in a way that its peers so far have not.

"One of the things that we think about games like inFamous, Prototype and Grand Theft Auto - not to denigrate them in any way - is that they're all doing the same sort of thing," producer James Cope told IGN.

"We're going to do something to really bring the genre forward."

Creative director Billy Thomson said a key word for the Dundee-based studio's next game is "disruptive".

Crackdown has "got one foot in reality and one foot in complete madness," he said. "What we would like to do in the next project is go further in that direction and go completely nuts. We think there's a lot that can be done with our engine."

There's no word yet on whether that game will be a sequel to Crackdown 2, which is due out this Friday, 9th July in Europe and will be reviewed on Eurogamer today.

However, Ruffian senior engineer Neil Duffield offered an indication of the team's thinking when he spoke to Digital Foundry last weekend.

"We managed to increase the NPC crowd count by around a factor of eight from CD1 to CD2, so who knows what we will have for Crackdown 3," he mentioned casually in answer to one of our tech guru's questions.

http://www.eurogamer.net/articles/ru...tive-openworld
 
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