Though we won’t be finding out the retail price of the 3DS until September 29th – and for the UK price the wait may well be far longer – Nintendo has hinted that the device could cost less than many have predicted.
Last month UK retail told MCV that it wouldn’t be surprised to see the 3DS priced at around £200, and earlier this week analyst Michael Pachter estimated that it could retail for as much as $250 in the US.
Now Nintendo’s UK marketing manager James Honeywell has hinted that the actual street cost might be somewhat less.
“Price, we haven't made any kind of announcement at the moment,” he told ONM. “The Nintendo DSi is available for around £129.99. The Nintendo DSi XL, with the larger screens, is around £159.99. So obviously, it's going to fit, kind of, somewhere within that kind of architecture.”
Though it’s a far from definitive statement, that could point to something in the region of £160-£180 – a move that would certainly be welcomed by retail, particularly if it were to be released this Q4.

http://www.mcvuk.com/news/40214/3DS-to-cost-under-200

 

O-Games, a new publisher of family, social and sports videogames, and part of OG International Ltd., announced today that Mystery Tales Time TravelTM is coming to the Nintendo DSTM system on September 14, 2010. Travel through time while exploring some of the world’s most exotic places as you piece together the puzzle in the hopes to solve the ultimate mystery!

Players find themselves on the trail of a French writer who has stumbled upon an old diary of a long lost relative. Setting out on this magnificent adventure in the hope of solving the mystery, players must find the path that will lead them back home. With clues to uncover and riddles to solve, Mystery Tales Time Travel is a thrilling and exciting game the whole family is sure to love!

Mystery Tales Time Travel Game Features:

  • With various story modes to choose from, players can search for the Hidden Objects before time runs out, locate the Hotspots, and complete Logic and Reverse levels in specific order
  • Mini-games challenge players to exercise their mind with Memory and Decryption games
  • Use Magic Spells to travel through time, Dimension Gates to enter new worlds, and Spirit Sights invoked by the witch
  • Mystery Tales takes you to 30 unique locations across the world in China, Italy, France and Egypt
  • Train your brain with memory games, puzzle games, and interesting drawings
  • Search for over 1,000 Hidden Objects


Rated “E10+” for Everyone by the ESRB, Mystery Tales Time Travel is a family-friendly videogame offering a fun experience to all. For more information about O-Games and Mystery Tales Time Travel, please visit: http://usa.og-international.net/default.asp

 
In less than seven weeks, the epic battle for humanity’s survival will begin with the launch of the most anticipated game of 2010, “Halo: Reach.” To prepare the millions of fans worldwide awaiting the prequel to the blockbuster “Halo” trilogy, Bungie and Microsoft today released a stunning new trailer that offers a glimpse of the heroic themes and non-stop action in the most ambitious campaign in “Halo’s” history. Featuring a stirring sample of the original score by famed “Halo” composer Marty O’Donnell, the breathtaking trailer showcases several dramatic sequences from the game, including the Covenant invasion of the planet Reach and Noble Team’s effort to take the fight from the planet’s surface to space.

The debut of the new campaign trailer follows a slew of exciting “Halo: Reach” announcements at Comic-Con last week, including the world premiere of two brand new multiplayer experiences in “Halo: Reach”: Forge World and Firefight Versus. Forge World is a vast new environment in “Halo: Reach” with unlimited creative potential that will allow players to create and share their unique map designs over Xbox LIVE. Firefight Versus is a brand new multiplayer mode that pits a team of player-controlled Elites with Covenant AI support against a team of player-controlled Spartans. With an epic campaign, diverse competitive and cooperative multiplayer experiences, robust user-creation tools, player rewards, and more, “Halo: Reach” is the most ambitious “Halo” game ever and promises to set a new standard for action-packed entertainment, replayability and customisation.

Additionally, Microsoft and Bungie announced a stunning lineup of custom-designed “Halo: Reach” hardware products at Comic-Con, including the Xbox 360 Limited Edition “Halo: Reach” Bundle, “Halo: Reach” Limited Edition Wireless Controller and “Halo: Reach” Limited Edition Wireless Headset. The Xbox 360 Limited Edition “Halo: Reach” Bundle has a suggested retail price of £249.99, and will be available on 14th September. The “Halo: Reach” Limited Edition Wireless Controller and Wireless Headset will be available on 3rd September for the estimated retail prices of £39.99 and £34.99, respectively. All three products are available for preorder today while supplies last.

“Halo: Reach” is currently available for preorder in Standard, Limited and Legendary editions at participating retailers worldwide. The Standard Edition has an estimated retail price of £49.99, and the Limited and Legendary editions of the game will retail for £59.99 and £99.99, respectively, and are packed with extras fans won’t want to miss. As a special bonus, fans can receive a token to unlock an exclusive in-game Spartan Recon Helmet, by making a pre-order reservation at participating retailers.

Developed by award-winning studio Bungie exclusively for Xbox 360, “Halo: Reach” launches in the UK on Sept. 14, 2010.
 
PlayStation 3 owners! Hide your treasured possessions and cover your pets in bubble wrap, because Explodemon! will be hitting PlayStation Network with a bang this Q4.

Explodemon! is a 2.5D platform action game brought kicking and screaming into the HD era. Influenced by classic Japanese games from the golden era of the SNES, players use Explodemon’s self-destructive nature to combat enemies and fly through the air, all the while solving a huge variety of physics-based puzzles (and, naturally, causing incalculable collateral damage).

When the peaceful planet of Nibia is attacked by the malicious Vortex forces, the fate of the star system is thrust into the one pair of hands it shouldn’t be: the malfunctioning Guardian robot Explodemon. His comic quest to repel the onslaught and restore peace will take him across three distinct planets over twelve levels, with new abilities and gameplay mechanics introduced throughout.

“We’re really excited to finally be able to reveal Explodemon! to the world,” explains design director Jonathan Biddle, from a blast-proof bunker somewhere below the surface of Nibia. “The game is chock full of gameplay nuggets carefully mined from the greatest titles ever to grace our joysticks. Whether you’re experiencing its intense combat, head-scratching puzzles, or classic platforming, you’ll find we’ve combined all of these elements into an addictive and elegantly balanced package.”

Explodemon! is unrelenting, hard-core brain-tickling action for those who grew up playing platformers, as well as those who’ll discover just how awesome they were.

THE SKINNY (OR TL;DR)

Explodemon! is a 2.5D-styled platform game with a physics-puzzle twist
It’s out Q4 2010
It’s influenced by the classic Japanese games of old
It’s more than a little bit funny, or so our mums said
It’s really rather special and you want to write nice things about it
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Konami is bringing three big-budget blockbusters to the Eurogamer Expo 2010: Castlevania: Lords of Shadow, Def Jam Rapstar and SAW II: Flesh & Blood. And they'll be playable - all three before their UK release.

Lords of Shadow, made by MercurySteam and overseen by Hideo Kojima, spins Castlevania into a third-person action romp for the first time. Production values are monstrous and there are no quick-time events, just "atmospheric presentation, flashy combat, fluid platforming and smart puzzles". That's what Eurogamer's Ellie Gibson wrote when she saw the game in May.

Def Jam Rapstar is Konami's urban answer to SingStar - and then some. The top hip-hop acts of today have lent their songs to the game for mimicry. But what's really interesting is the community area where wannabe rappers can stuff their video demos in front of Def Jam music producers using the game's built-in tools. "Def Jam Rapstar comes across as the real deal," wrote Matt Martin in Eurogamer's July preview, "and 4mm Games could be about to step up, stand centre stage and set the roof on fire."

SAW II is the gruesome, unflinching sequel that provides challenges such as delicately slicing around a terrified man's eye to retrieve a key to unlock a timed trap that would otherwise rip his face apart. Zombie Studios has conjured a story to sit between the second and third of the immensely successful series of films. Will you be able to stomach it?

Def Jam Rapstar will be released on 5th November. SAW II: Flesh & Blood and Castlevania: Lords of Shadow will be released this autumn - sometime after 1st-3rd October, which is when the Eurogamer Expo takes place.

http://www.eurogamer.net/articles/konami-bringing-castlevania-to-eg-expo

 
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